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Thread Statistics | Show CCP posts - 15 post(s) |

Callic Veratar
Power of the Phoenix
54
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Posted - 2011.11.07 15:44:00 -
[1] - Quote
Would it be possible for each class of faction starbase to have it's own faction fuel block? It could have a reduced cost and (potentially) a benefit for running the tower on that class of fuel.
With this change, you don't need to worry about having thousands of fuel blocks in a starbase to allow for partial consumption, but the faction towers don't lose their consumption bonuses.
The easiest bonus would be for the same ingredients, the faction block print produces 5 blocks. |

Callic Veratar
Power of the Phoenix
54
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Posted - 2011.11.07 15:47:00 -
[2] - Quote
Friedward Schnorch wrote:2 questions.
"We reduced effective robotics consumption on medium and small towers because it was judged to be better than increasing the consumption on large towers"
You actually doubled the consumption for medium and quadrupled it for large towers. Currently all towers just use 1 robotics, no matter which size.
And will faction towers be available again? I might be wrong, but AFAIK they were removed them from loot tables about 2-3 years ago.
Read the blog again. You get 4 blocks for 1 robotics. Therefore, medium towers use 1/2 a robotics per hour and smalls use 1/4 a robotics per hour. |

Callic Veratar
Power of the Phoenix
54
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Posted - 2011.11.07 16:03:00 -
[3] - Quote
Neo Agricola wrote:Large Pos = 4 Block /H = (4*24=) 96 Blocks a day * 2,5 min each = 240 min (/60=) = 4 H for 1 POS. I have to maintain 10 Poses, so I have to produce 40 h every day for a day of Fuel ;-) That will change my Workload from 1 day a Week running Jita buy Orders + Transport + fuelling to producing Fuel every day + Transport + Fueling. That makes my eve live easier, because I dont have to think about "What should I do with all my spare time in Eve?"
So, before you bought all the fuel items and use them in your starbases. Why would you still buy the pieces instead of just buying blocks directly? Then it goes from 8-10 buy orders down to 1 with no manufacturing time. |

Callic Veratar
Power of the Phoenix
55
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Posted - 2011.11.07 16:49:00 -
[4] - Quote
Tazmikella wrote: 8x Coolant 4x Enriched Uranium 400x relevant racial Isotope 4x Mechanical Parts 20x Oxygen 1x Robotics 150x Heavy Water 150x Liquid Ozone
Read the blog, and the 15 responses to this again. You get 4 blocks for the that price. Cost for starbases did not just quadruple. |

Callic Veratar
Power of the Phoenix
58
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Posted - 2011.11.07 16:57:00 -
[5] - Quote
The list of suggested changes I've seen so far:
- Colour code the fuel blocks
- Reduce production time
- Remove the dual-fuel period and do an in-place conversion of fuel to block in all starbases (may result in offline starbases, missing fuel, mayhem)
- Restore the sov/faction tower consumption bonus
Suggested methods to do this are:
- Increasing number of blocks produced and consumption by the same factor (10 or 100)
- Changing the global fuel clock from an hourly period to a by minute period (stupid hard and probably not worth it)
- Create faction fuel for the faction starbases (like T2 ammo for T2 guns)
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Callic Veratar
Power of the Phoenix
58
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Posted - 2011.11.07 17:13:00 -
[6] - Quote
Dalton Vanadis wrote:I would like to say that one idea that is probably easy to implement and will make all of your players who manage towers very very very happy with you is to just plop a full load of these pellets into the fuel bay on patch day, just erase their old fuel, put in 29 days of fuel blocks and call it a day.
- Anchor Tower - Put in a bit of fuel - Convert to blocks for free - Tear down tower - Sell fuel |

Callic Veratar
Power of the Phoenix
60
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Posted - 2011.11.07 18:13:00 -
[7] - Quote
I have most of a TL;DR of the thread going here. |

Callic Veratar
Power of the Phoenix
62
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Posted - 2011.11.07 18:19:00 -
[8] - Quote
Could the Rorqual's compression system be allowed to manufacture fuel cubes? |

Callic Veratar
Power of the Phoenix
62
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Posted - 2011.11.07 18:22:00 -
[9] - Quote
Iniquita wrote:Instead of the half and half fuel thing, have you considered just converting or replacing fuel in towers at downtime? This seems better than having to ensure each of our 100 pos has a 50/50 fuel mix in two weeks. Then having to haul back the old fuel type afterwards.
I would much prefer every tower just getting 2 weeks of fuel pellets.
I'm in favour of delegation of responsibility on this one, really. It's a bit more of a pain, but the sheer number of things that could go wrong if something doesn't convert right could make this a major pain to do. By saying it's the player's responsibility to make sure their POS are ready to cut over, means CCP doesn't have to worry about every single starbase converting right. |

Callic Veratar
Power of the Phoenix
62
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Posted - 2011.11.07 18:27:00 -
[10] - Quote
Marcel Devereux wrote:Why not just convert the fuel that is currently in the fuel bay into fuel pellets?
Convert a gas engine car to a diesel engine car as it's travelling down the highway. |
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Callic Veratar
Power of the Phoenix
64
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Posted - 2011.11.07 19:18:00 -
[11] - Quote
Chesticular Homicide wrote:Faction fuel pellet blueprints are a terrible idea.
Where would they come from? They wouldn't be BPO's, no faction blueprints are. So, there would end up being a per pellet blueprint cost associated with the pellet, which could end up negating the fuel savings benefit you get from the tower.
All factions have LP stores. Problem solved. |

Callic Veratar
Power of the Phoenix
67
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Posted - 2011.11.07 21:35:00 -
[12] - Quote
For those new to the thread who are repeatedly posting the same suggestions, I summarized a lot of them a fair bit earlier here. |
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